New Releases

The Birdman of Beacon City Strikes!

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The Birdman of Beacon City… Black Heron!

A Power Level 8 Rogue, Black Heron is ready to cause trouble in your next Mutants and Masterminds campaign.

Some heroes just attract the weirdest bad guys… and Black Heron works perfectly as a foil for such heroes! Struggling to earn the respect (or even just the attention) of the world at large, Black Heron will go to any lengths to be seen battling your heroes. His ambitions may frequently outstrip his capabilities, but that doesn’t mean he can’t make life more complicated for even the most skilled superheroes!

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary by METAs agents, a standee to print and play with, and the Hero Lab file for the character!

Authored by Jack Norris with full color art by Alex Williamson and Dionysia Jones, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition Roleplaying game.

Dr. Grimm wants to make you a part of her next story…

RRR DrGrimm-Cover600Available now on Drive Thru RPG!

“We’re all mad here…” Dr. Grimm!

A Power Level 10 Rogue, Dr. Grimm is a terrible fairy-tale themed villain ready to be added to any Mutants and Masterminds campaign.

Dr. Grimm is burdened with the terrible legacy of her predecessor, but she carries it with a smile. She can be the ultimate foil for a hero who specializes in detective work or outwitting criminals. Grimm is a perfect example of the kind of madness that makes comic book villains immortal in the eyes of readers. Woe betide a hero who becomes a character in one of her stories, her crimes may have fairy tale motifs, but she is no joke!

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them toVigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary by METAs agents, a standee to print and play with, and the Hero Lab file for the character!

Authored by Aaron Sullivan with full color art by Alex Williamson and Dionysia Jones, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition Roleplaying game.

A new Rival appears! Rival is the latest in our Rogues, Rivals & Renegades series

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A good man goes to war… Mithra!

Now Available from Drive Thru RPG

A Power Level 13 Rival, Mithra is a patriotic superhero from Iran ready to be added to any Mutants and Masterminds campaign.

Mithra is an extremely potent Power Level 13 character who can present a serious dilemma to your PCs. He’s a good man who wraps himself in the flag of a foreign power! A perfect foil for a super-patriot or military-themed hero, Mithra can also represent the goodness to be found in all people. Not a terrorist, bully, or thug, this sophisticated foreign hero can offer brilliant opportunities for roleplaying in your campaign.

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press’s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary by METAs agents, a standee to print and play with, and the Hero Lab file for the character!

Authored by Jack Norris with full color art by Alex Williamson and Dionysia Jones, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition Roleplaying game.

Coldsnap brings a new nemesis for your Mutants and Masterminds game!

 

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Vengeance is best served cold… Coldsnap!

A Power Level 11 Rogue, Coldsnap is an intelligent and forward-thinking foe ready to join in any Mutants and Masterminds campaign.

 

Coldsnap wasn’t always the A-list villain he is now, and this entry has the stats to prove it. You can introduce him in his previous incarnation as a PL 8 foe, and then allow him to return in future episodes to claim vengeance upon the heroes who stopped him the first time… your heroes! Coldsnap is a genius inventer with a cold, calculating approach to supervillainy. He’s a perfect foil for heroic inventors and super geniuses alike, seeing them as the ultimate challenge!

 

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds

with them another. Each character has the potential to become a mainstay of your campaign!

 

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary by METAs agents, a standee to print and play with, and the Hero Lab file for the character!

 

Authored by Nathan Kahler with full color art by Alex Williamson and Dionysia Jones, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition Roleplaying game.

Afterburner heats things up for your heroes… Rogues, Rivals & Renegades!

RRR AfterburnerCover-600A madcap speedster who really packs a punch… Afterburner!

Available now on Drive Thru RPG at this link!

A Power Level 11 Rogue, Afterburner is ready to throw down with your player characters in any Mutants and Masterminds campaign. A supervillain with a super-sized chip on his shoulder, this blazing-fast criminal is a perfect foil for speedster-style or powerhouse-style heroes alike. You’ll have to act quickly to keep up with Afterburner!

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary by METAs agents, a standee to print and play with, and the Hero Lab file for the character!

Authored by Aaron Sullivan with full color art by Alex Williamson and Dionysia Jones, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition Roleplaying game.

Nikki Tesla, Punk Rock Renegade! Now on Drive Thru RPG and RPG Now!

RRR-Nikki-Tesla-Cover600Mad science meets punk revolutionary… Nikki Tesla! 

Now available at Drive Thru RPG at this link!

A Power Level 10 Renegade, Nikki Tesla is a fun addition to any Mutants and Masterminds campaign. A child prodigy turned self-styled anarchist revolutionary, Nikki Tesla can be a perfect foil for a more ‘traditional’ super-genius hero. Alternately, she could be just the ally your players need to help them out-invent a more dastardly foe… at least, this week? Easily played as Rogue, Rival, or even romantic interest, Nikki Tesla is certainly primed to make your PCs’s lives more interesting!

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Every character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary by METAs agents, a standee to print and play with, and the Hero Lab file for the character!

Authored by Jack Norris with full color art by Alex Williamson and Dionysia Jones, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition Roleplaying game.

Rogues, Rivals & Renegades: Fright Knight by Aaron Sullivan

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Terror comes in the night… the Fright Knight!

A powerful and dangerous Rogue, Fright Knight is a Power Level 12 threat for your Mutants and Masterminds campaign. He’s a perfect foil for a hero who stands for courage, or seeks to inspire others. His mysterious powers and insatiable need to inspire terror make him an easy villain to hate! If you need a heavy-hitting villain who can be your hero team’s boogeyman, Fright Knight may just fit the bill.

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Every character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary by METAs agents, a standee to print and play with, and the Hero Lab file for the character!

Authored by Aaron Sullivan with full color art by Alex Williamson and Dionysia Jones, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition Roleplaying game.

Find Fright Knight at Drive-Thru RPG by clicking this link!

The Tianxia Arcana for the Deck of Fate is now available to the public!

pirate sample pc_v2Our Tianxia Kickstarter backers will want to check their messages for some discount codes, and if you haven’t picked up the Deck of Fate from Evil Hat you might want to stay tuned over the next couple of days if you haven’t picked up the Deck of Fate from Evil Hat, check below for a bundle we’re offering… but for everyone else, head right to this link for our very first Drive Thru Cards product!

Once again, I’d like to thank Daniel Solis, Jack Norris, and Dionysia Jones for their work on these cards. I’d also like to thank Fred Hicks and Evil Hat for partnering with us to make this product possible. Our licensing agreement with them allows us to use the actual Deck of Fate backing so that you can integrate these cards into your existing deck seamlessly! We’ll also be partnering with them to release a bundle if you haven’t picked up the Deck of Fate yet, so stay tuned for news on that in the coming days.

If you haven’t picked up the Deck of Fate yet, you can grab both the deck of fate and the Tianxia Arcana as a bundle right here!

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Tianxia Playtest Documents Inbound! Heads up, Tianxia Backers!

pirate sample pc_v2Summary: This week we will be releasing a series of new Playtest documents, including the Twelve Golden Butchers adventure, the rules for Leopard Kung Fu, and the Mass Combat Rules! If you’re a backer of the Tianxia: Blood, Silk & Jade kickstarter at the $15.00 level or up, keep an eye on your email/kickstarter messages!

Greetings, and Happy (belated!) Chinese New Year to all of our Tianxia backers!

It has been a while since our last update, but we’ve been chugging away behind the scenes to produce a lot of manuscripts. We have a bunch of news now, and some new documents going out to our playtesters this week! Hit the break to read up on the details!

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Tianxia Accelerated is now live on Drive Thru RPG!

Blood,SilkAndJadeCoverPromo600wideHappy New Year, everyone! 

To start things off right, we’re releasing the retail version of our Tianxia Accelerated Appendix into the wild today. As with the “Path of Destiny” Appendix we released earlier, this is a “pay what you want” release. That means you can set the price, from as little as zero dollars to whatever you think the PDF is worth!

This is the “Accelerated Addendum” we announced as a stretch goal during the Kickstarter, but with a slight name change. We’re simply calling it Tianxia Accelerated to help people find the product more easily.

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