Role-Playing Games

Putting the “ESP” in Espionage.. White Room, for Mutants and Masterminds

UlyssesPromo600They put the ESP in Espionage… White Room!

Available now from Drive Thru RPG!

A Renegade Organization, White Room is a mysterious intelligence agency composed of individuals with unique gifts. White Room is an iconic setting element in the Beacon City universe, but can be dropped into any campaign with very little alteration.

White Room’s file has no color or ranking designation, because the organization may be composed of people of hugely diverse backgrounds. In fact, the membership of the organization is left largely vacant, for the GM to fill with characters tailor-made to their players. The two feature agents of White Room detailed in this release are Mr. Ulysses and Ms. D. These two mysterious characters are PL 11 and 9, respectively, each offering a distinctive set of psychic skills with which they serve the interests of White Room. What are those interests? Will the players find themselves targets of this mysterious espionage group, or will they fight side by side? Only time, and serious investigation, will tell!

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

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Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary from METAs files, a standee to print and play with, and Hero Lab files for key characters!

Authored by Jack Norris with full color art by Alex Williamson, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition roleplaying game.

Also check out Rogues, Rivals & Renegades Collection One at Drive Thru RPG, available in PDF and Print on Demand formats!

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Witness the Dark Reflections of… Obsidious!

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Witness the Dark Reflections of… Obsidious!

Now available from Drive Thru RPG!

A Power Level X Rogue, Obsidious is an undying evil being who delights in confronting people with their own dark sides. Obsidious is an iconic character in the Beacon City universe, but can be dropped into any campaign with very little alteration.

Obsidious’s file is designated “Black” to reflect his strange, occult origins. Is he a god? A cosmic entity from another world? Or is he a servant of powers even more terrifying that lurk beyond the worlds we know? No-one knows for certain, but his evil nature is unquestionable. On his own, he is a Power Level 16 threat, but the powers within his mystic Black Mirror grant him abilities that defy quantification. Chief among these powers is his ability to confront heroes with dark reflections of themselves, manifestations of their own dark sides given physical form! Can your heroes defeat themselves and foil the plots of Obsidious?

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary from METAs files, a standee to print and play with, and Hero Lab files for key characters!

Authored by Jack Norris with full color art by Alex Williamson, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition roleplaying game.

RRR-Collection-One-Cover600Also, Don’t forget to check out Rogues, Rivals & Renegades Collection One in PDF and Print on Demand formats!

 

 

A fanatic determined to remake the world in his image… The Hierophant!

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A fanatic determined to reshape the world… The Hierophant!

Now available from Drive Thru RPG!

Power Level 16 Rogue, The Hierophant is an emissary from a mysterious force dedicated to transforming the universe. The Hierophant is an iconic character in the Beacon City universe, but can be dropped into any campaign with very little alteration.

 

The Hierophant’s file is designated “Black” to reflect his strange, occult origins. Once upon a time, he was a mortal man who lost his way and searched for answers to the deepest questions. Now he believes he knows the truth, and seeks to spread the word of Ex Machina wherever he goes. Whether he is mad, or truly empowered by some supernatural entity has yet to be determined, but there is no mistaking his power. Included in his writeup is his mechanical minion, Cog, a steam-powered menace in its own right. A truly potent presence, The Hierophant has already left his mark upon Beacon City. It’s up to your heroes to keep him from transforming the rest of the world into a reflection of his uncompromising vision!

 

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campai

gn!

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Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary from METAsfiles, a standee to print and play with, and Hero Lab files for key characters!

 

Authored by Aaron Sullivan with full color art by Alex Williamson and Dionysia Jones, and layout by Ruben Byrd. Designed for theMutants and Masterminds Third Edition roleplaying game.

 

 

RRR-Collection-One-Cover600Also, Don’t forget to check out Rogues, Rivals & Renegades Collection One in PDF and Print on Demand formats!

 

 

On wings of black flame… Blackwing! A spiteful Rogue from Vigilance Press

Blackwing-Promo600She flies on wings of pure spite… Blackwing!

A Power Level 11 Rogue, Blackwing is empowered with a mysterious force that propels her through the air at hypersonic speeds! Blackwing is an iconic character in the Beacon City universe, but can be dropped into any campaign with very little alteration.

Blackwing’s file is designated “Gold” to indicate her powers are the result of genetic manipulation. A lifetime of aggressive competition led Blackwing to a fateful decision, a decision to be transformed into something more than human. She is master of a strange psionic field manifesting as a flaming black aura which increases her own vitality at the cost of her victims. Unable to accept even an unknowing rival, Blackwing will seek out those who seem faster than her and holds grudges against anyone who defeats her. She never forgives, and never forgets. Will your heroes be quick enough to take her down?

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary from METAs files, a standee to print and play with, and Hero Lab files for key characters!

Authored by Aaron Sullivan with full color art by Alex Williamson, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition roleplaying game.

Arcane Master of Horror from BEYOND SANITY!! The Unspoken, for Mutants and Masterminds!

unspoken_promo600Arcane master of horror from beyond sanity… The Unspoken!

Now available from Drive Thru RPG!

Power Level 16 Rogue, The Unspoken is a diminutive being of unspeakable power. The Unspoken is an iconic character in the Beacon City universe, but can be dropped into any campaign with very little alteration.

The Unspoken’s file is designated “Black” to indicate his mastery of supernatural, eldritch forces. With an alien mindset and lust for chaos, The Unspoken is eager to torment those who would stand in his way. An epic-scale villain who can pose a threat to even the most potent mystics, he crosses into the material world from places beyond to inflict madness and suffering wherever he goes. Mystics in particular know he poses a threat to the fabric of reality, but any hero worth their cape will be driven to stop his reign of terror. But can they discover the secret of his latest invasion of their world before his plans come to their awful conclusion?

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them toVigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary from METAs files, a standee to print and play with, and Hero Lab files for key characters!

Authored by Jack Norris with full color art by Alex Williamson, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition roleplaying game.

A super-sportsman who is very unsportsmanlike… Changeup, for Mutants and Masterminds!

changeupNow available at Drive Thru RPG!

He’ll throw the heroes a curve ball… Changeup!

A Power Level 11 Rogue, Changeup is an athlete whose enhancements are definitely not approved by any professional sports league. Changeup is an iconic character in the Beacon City universe, but can be dropped into any campaign with very little alteration.

Changeup’s file is designated “Blue” to identify the technology he employs in his criminal activities. Outfitted with cybernetics and hi-tech weapons that suit his chosen theme of baseball, he is ready to challenge any hero who fancies themselves a skilled athlete. Changeup’s ego won’t let him lose to anyone, even someone with super-powers, and he’ll hold a grudge against anyone who dares to show him up. Heroes who despise the misuse of technology will want to put a stop to Changeup’s crimes, and will also be very interested in tracking down the mysterious source of his strange technology.

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary from METAs files, a standee to print and play with, and Hero Lab files for key characters!

Authored by Aaron Sullivan with full color art by Alex Williamson, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition roleplaying game.

The master manipulator, always in the shadows… Zarathustra! Now on @drivethrurpg !

zarathustra-color600Now available on Drive Thru RPG:

The master manipulator, always in the shadows… Zarathustra!

Power Level 9 Rogue, Zarathustra is the perfect sociopath. Zarathustra is an iconic character in the Beacon City universe, but can be dropped into any campaign with very little alteration.

Zarathustra’s file is designated “Orange” to identify his focus on skills and techniques bordering on the paranormal. More than anything else he employs, Zarathustra’s intelligence and complete lack of conscience make him a formidable adversary for a hero or team of heroes that catch his attention. He is bored of mundane challenges, only a truly brilliant foe will catch his interest, but he plays the long game and never reveals himself until he is sure of victory. The perfect Moriarty for your campaign’s Sherlock Holmes, he makes a very memorable mastermind indeed.

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them toVigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary from METAs files, a standee to print and play with, and Hero Lab files for key characters!

Authored by Aaron Sullivan with full color art by Alex Williamson, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Editionroleplaying game.

 

 

 

 

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Also, Don’t forget to check out Rogues, Rivals & Renegades Collection One in PDF and Print on Demand formats!

Road Hazard is ready to tear up the streets in your superhero campaign!

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Now available from Drive Thru RPG!

He’s ready to tear up the streets… Road Hazard!

 

Power Level 11 Rogue, Road Hazard is a highwayman with a need for speed! Road Hazard is an iconic character in the Beacon City universe, but can be dropped into any campaign with very little alteration.

 

Road Hazard’s file is designated “Blue” to identify the super-normal technology that he uses in his crimes. That technology takes the form of a powerful vehicle he “liberated” from an advanced weapon development company. No ordinary car, the X-9 Assault Vehicle gives Road Hazard a deadly array of weapons and speed when he hits the streets. He’s constantly looking for races or other opportunities to test the limits of this supermachine, and will quickly identify heroes with super-cars of their own as rivals to be challenged. His criminal activities will earn the attention of any hero who wants to make their city, and particularly their streets, safer by putting him behind bars.

 

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the PCs one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

 

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press‘s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary from METAs files, a standee to print and play with, and Hero Lab files for key characters!

 

Authored by Rick Jones with full color art by Alex Williamson, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition roleplaying game.

 

The Electric Chair was just the beginning… Breaker!

breaker-promo600The electric chair was just the beginning… Breaker!

Now available on Drive Thru RPG!

Power Level 12 Rogue, Breaker is an iconic character in the Beacon City universe, but can be dropped into any campaign with very little alteration. A prison escapee with nothing left to lose, he’s ready to use his mastery over electricity to stake his claim in the roughest part of town!

Breaker’s file is designated “Red” to indicate the innate mastery of electricity that makes him so formidable. Once thought of as the toughest man in his cell block, now he’s the most wanted man in Beacon City. Never willing to back down, and always ready to prove how tough he is, Breaker is very confrontational and very dangerous. He’s a man who has always used fear and intimidation to get what he wants, and now he’s nearly untouchable thanks to his newly-discovered ability to charge his body with massive pulses of electricity. The perfect villain for a hero who wants to keep the streets ‘clean’ of criminals, he’s also a challenge for any hero who relies on melee tactics to overcome their foes. With a mean streak a mile wide, Breaker also holds grudges with a passion, and will not hesitate to track down any hero who manages to defeat him in front of others.

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the heroes one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press’s ownBeacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary from METAs files, a standee to print and play with, and Hero Labfiles for key characters!

Authored by James Dawsey with full color art by Alex Williamson and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition roleplaying game.

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And Don’t forget to check out the first collection of Rogues, Rivals & Renegades for a collection of over 20 entries in our biggest Print on Demand offering to date! 

The perfect warrior, at war with himself… Warchild is ready for battle!

warchildThe perfect warrior, at war with himself… Warchild!

Now on Drive Thru RPG!

Power Level 11 Renegade, Warchild is an iconic character in the Beacon City universe, but can be dropped into any campaign with very little alteration. He is a Special Forces operative turned freelancer, and has enhanced his formidable skill set with minor metahuman abilities.

Warchild’s file is designated “Orange” to indicate the intense training that makes him so dangerous. He sells his skills as a mercenary, but often works outside the law to battle organized crime in his own way. Heroes may find themselves allied with him if they need military expertise, or at odds with him when his personal moral code drives him to break the law. Heroes who have spent time in the Special Forces may have met Warchild before he adopted his new identity, or may find themselves tasked by an old friend from their military days to hunt this “traitor” down only to discover something bigger is going on. They may also encounter him during an investigation into organized crime in their home city, discovering Warchild following a parallel line. As an ally, he is efficient and fierce. As a foe, he is intensely driven to fight for victory. In all conflicts, he fights like one born for battle.

Welcome to Rogues, Rivals & Renegades. Each entry in the series is designed as a villain, a potential ally with complications, or an outsider who might help the heroes one day and be at odds with them another. Each character has the potential to become a mainstay of your campaign!

Rogues, Rivals & Renegades are presented as files from a meta-human monitoring agency called METAs, with a loose frame story connecting them to Vigilance Press’s own Beacon City setting. They are designed to drop into any setting with minimal effort, however, and the METAs commentary is written to give you a better picture of each character’s personality and threat level. Each issue gives you a background for the character, commentary from METAs files, a standee to print and play with, and Hero Lab files for key characters!

Authored by Jack Norris with full color art by Alex Williamson and Dionysia Jones, and layout by Ruben Byrd. Designed for the Mutants and Masterminds Third Edition roleplaying game.

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Plus, don’t forget our first collection of over 20 Rogues, Rivals & Renegades characters is now available in PDF and Print on Demand from Drive Thru RPG!